Future Improvements
Future improvements can be made with this project. Implementation of such things as: better heating insulation, active cooling, network integration, notifications over textmessage or email, better board gripping, analog input heat elements, and much much more. This project has so much more potential implementable extras that there would not be an end to this list.
References
[1] MAX31855 Libraries. Retrieved from
[2] PID Implementation. Retrieved from
Distribution of work
- Hardware Hacking - Brendon, Joe
- Software Hacking - Joe, Brendon
- Website structure and Formatting - Brendon
- Content on website- Joe, Brendon
Code
Download the codeMain Reflow Control Script
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# REFLOW OVEN MAIN CONTROL SCRIPT # # Final Project for ECE 5990 # # Brendon Jackson - btj28 # Joseph Featherston - jgf82 # import pygame import os, sys import RPi.GPIO as GPIO import time import datetime import collections from pygame.locals import * size = (width,height) = (320,240) black = (0,0,0) white = (255,255,255) color_1 = (200,50,0) color_2 = (50,100,150) label_color = white value_color = color_2 positive_color = (0,100,30) negative_color = color_1 curr_color = (200,10,100) des_color = (100,100,20) os.putenv('SDL_VIDEODRIVER', 'fbcon') os.putenv('SDL_FBDEV', '/dev/fb1') os.putenv('SDL_MOUSEDRV', 'TSLIB') os.putenv('SDL_MOUSEDEV', '/dev/input/touchscreen') pygame.init() screen = pygame.display.set_mode(size) screen.fill(black) pygame.display.flip() sm_font = pygame.font.Font(None, 20) md_font = pygame.font.Font(None, 40) lg_font = pygame.font.Font(None, 80) graph_surface = pygame.Surface((320,100)) graph = pygame.PixelArray(graph_surface) graph_surface.lock() graph[:,:] = black graph_surface.unlock() def drawStart(): start_text = [ ('Preheat Temp',(60,20),label_color,sm_font), (getValue("preheat_temp"),(60,50),value_color,sm_font), ('Preheat Time',(60,80),label_color,sm_font), (getValue("preheat_time"),(60,110),value_color,sm_font), ('Preheat Rate',(60,140),label_color,sm_font), (getValue("preheat_rate"),(60,170),value_color,sm_font), ('Peak Temp',(180,20),label_color,sm_font), (getValue("peak_temp"),(180,50),value_color,sm_font), ('Peak Rate',(180,80),label_color,sm_font), (getValue("peak_rate"),(180,110),value_color,sm_font), ('Cool Rate',(180,140),label_color,sm_font), (getValue("cool_rate"),(180,170),value_color,sm_font), ('+',(90,45),positive_color,lg_font), ('-',(30,45),negative_color,lg_font), ('+',(90,105),positive_color,lg_font), ('-',(30,105),negative_color,lg_font), ('+',(90,165),positive_color,lg_font), ('-',(30,165),negative_color,lg_font), ('+',(210,45),positive_color,lg_font), ('-',(150,45),negative_color,lg_font), ('+',(210,105),positive_color,lg_font), ('-',(150,105),negative_color,lg_font), ('+',(210,165),positive_color,lg_font), ('-',(150,165),negative_color,lg_font), ] screen.fill(black) for text,pos,color,font in start_text: text = font.render(text, True, color) text_rect = text.get_rect(center=pos) screen.blit(text,text_rect) text = lg_font.render('GO', True, white) text_rect = text.get_rect(center=(275,40)) screen.fill(positive_color,text_rect) screen.blit(text,text_rect) pygame.display.flip() def handleStart(): drawStart() events = pygame.event.get() for event in events: if event.type == pygame.KEYDOWN: if event.key == pygame.K_ESCAPE: done() if event.type == pygame.MOUSEBUTTONDOWN: x, y = pygame.mouse.get_pos() if isPressed(x,y,275,40,20): return False elif isPressed(x,y,90,45,20): incValue("preheat_temp") elif isPressed(x,y,30,45,20): decValue("preheat_temp") elif isPressed(x,y,90,105,20): incValue("preheat_time") elif isPressed(x,y,30,105,20): decValue("preheat_time") elif isPressed(x,y,90,165,20): incValue("preheat_rate") elif isPressed(x,y,30,165,20): decValue("preheat_rate") elif isPressed(x,y,210,45,20): incValue("peak_temp") elif isPressed(x,y,150,45,20): decValue("peak_temp") elif isPressed(x,y,210,105,20): incValue("peak_rate") elif isPressed(x,y,150,105,20): decValue("peak_rate") elif isPressed(x,y,210,165,20): incValue("cool_rate") elif isPressed(x,y,150,165,20): decValue("cool_rate") return True def isPressed(x,y,cen_x,cen_y,size): if x<cen_x+size and x>cen_x-size: if y<cen_y+size and y>cen_y-size: return True return False def drawRun(): run_text = [ ('Current Temp',(70,20),label_color,sm_font), (getState("temp"),(70,50),value_color,md_font), ('Elapsed Time',(70,80),label_color,sm_font), (getState("time"),(70,110),value_color,md_font), ('Desired Temp',(250,20),label_color,sm_font), (getState("desired_temp"),(250,50),value_color,md_font), ('Current Stage',(250,80),label_color,sm_font), (getState("state"),(250,110),value_color,md_font), ] screen.fill(black) for text,pos,color,font in run_text: text = font.render(text, True, color) text_rect = text.get_rect(center=pos) screen.blit(text,text_rect) text = lg_font.render('STOP', True, white) text_rect = text.get_rect(center=(160,180)) screen.fill(negative_color,text_rect) screen.blit(text,text_rect) #graph_surface.unlock() #screen.blit(graph_surface,(0,140)) pygame.display.flip() def updateGraph(currT,desT,t): graph_surface.lock() graph[t, round(currT/3)] = curr_color graph[t, round(desT/3)] = des_color graph.surface.unlock() def done(): open_Door() relay_OFF() door.stop() quit() def handleRun(): drawRun() events = pygame.event.get() for event in events: if event.type == pygame.KEYDOWN: if event.key == pygame.K_ESCAPE: done() if event.type == pygame.MOUSEBUTTONDOWN: x, y = pygame.mouse.get_pos() if isPressed(x,y,160,180,20): return False return True #config = { # "preheat_temp" : 140, # "preheat_time" : 80, # "preheat_rate" : 2, # "peak_temp" : 235, # "peak_rate" : 3, # "cool_rate" : 6, #} #quick config for demos config = { "preheat_temp" : 60, "preheat_time" : 20, "preheat_rate" : 2, "peak_temp" : 80, "peak_rate" : 3, "cool_rate" : 6, } state = { "temp" : 204, "desired_temp" : 200, "time" : 300, "state" : "Boot" } def getState(key): return str(state[key]) def incValue(key): config[key] = config[key]+1; def decValue(key): config[key] = config[key]-1 def getValue(key): return str(config[key]) def pushConfig(): global PREHEAT_TEMP global PREHEAT_TIME global PREHEAT_RATE global PEAK_TEMP global PEAK_RATE global COOLDOWN_TEMP PREHEAT_TEMP = config["preheat_temp"] PREHEAT_TIME = config["preheat_time"] PREHEAT_RATE = config["preheat_rate"] PEAK_TEMP = config["peak_temp"] PEAK_RATE = config["peak_rate"] COOLDOWN_TEMP = config["cool_rate"] def updateValues(): global state state["temp"] = temperature_C state["desired_temp"] = round(expected_temp) state["time"] = round(t-start_time) if s == 17: state["state"] = "Preheat" elif s == 16: state["state"] = "Startup" elif s == 18: state["state"] = "Reflow" elif s == 19: state["state"] = "Peak" elif s == 20: state["state"] = "Cooldown" elif s == 21: state["state"] = "Done" else: state["state"] = "error!" # HardWare SPI #import Adafruit_GPIO.SPI as SPI import Adafruit_MAX31855.MAX31855 as MAX31855 ## CONSTANTS SHOULD NOT CHANGE ## SERVO_CH = 13 RELAY_CH = 26 DOOR_CL = 10.0 DOOR_OP = 5.0 ## STATE MACHINE CONSTANTS FOR MENU ## INIT = 1 #should display current heating profile #and simple buttons to setup the profile #and start the process # RUNNING STATES WARM = 16 PREHEAT = 17 REFLOW = 18 PEAK = 19 COOLDOWN = 20 DONE = 21 ## CONTROL VARIABLES ## s = WARM #current state start_time = 0 expected_temp= 0 t = 0 PREHEAT_TEMP = 0 #Celsius PREHEAT_TIME = 0 #Seconds PREHEAT_RATE = 0 #C/s PEAK_TEMP = 0 # Celsius PEAK_TIME = 10 #seconds PEAK_RATE = 0 #C/s DONE_TEMP = 30 WARM_TEMP = 50 COOLDOWN_RATE= 8 #C/s ## TEMPERATURE SENSOR INITIALIZATION ## # SOFTWARE SPI SENSOR CLK = 25 CS = 24 D0 = 18 # HARDWARE SPI SENSOR #SPI_PORT = 0 #SPI_DEVICE = 0 #sensor = MAX31855.MAX31855(spi = SPI.SpiDev(SPI_PORT, SPI_DEVICE)) last_temp = 0; temperature_C = 0; temperature_F = 0; ## GPIO SETUPS ## GPIO.setmode(GPIO.BCM) GPIO.setup(SERVO_CH, GPIO.OUT) GPIO.setup(RELAY_CH, GPIO.OUT) ## SERVO INITIALIZATION ## door = GPIO.PWM(SERVO_CH, 50) door.start(DOOR_CL) ## FUNCTION DEFINITIONS TO ABSTRACT AWAY COMPLEXITY ## def open_Door(): door.ChangeDutyCycle(DOOR_OP) def close_Door(): door.ChangeDutyCycle(DOOR_CL) def relay_ON(): GPIO.output(RELAY_CH, GPIO.HIGH) def relay_OFF(): GPIO.output(RELAY_CH, GPIO.LOW) def updateTemperature(): global temperature_C global last_temp sensor = MAX31855.MAX31855(CLK, CS, D0) last_temp = temperature_C temperature_C = sensor.readTempC() temperature_F = (temperature_C * 9.0 / 5.0) + 32.0 reflow_time = 0 def updateControl(): global s global t global expected_temp global start_peak global reflow_time t = time.time() #microSeconds -> seconds if s==WARM: expected_temp = (t-start_time)*PREHEAT_RATE if expected_temp>WARM_TEMP: expected_temp = WARM_TEMP if temperature_C > WARM_TEMP-10: s=PREHEAT reflow_time = t elif s==PREHEAT: expected_temp = (t-start_time)*PREHEAT_RATE #expected_temp = last_temp+PREHEAT_RATE if expected_temp>PREHEAT_TEMP: expected_temp = PREHEAT_TEMP if t-reflow_time>PREHEAT_TIME: s=REFLOW elif s==REFLOW: expected_temp = (t-PREHEAT_TIME-reflow_time)*PEAK_RATE+PREHEAT_TEMP #expected_temp = last_temp + PREHEAT_TEMP if expected_temp > PEAK_TEMP: expected_temp = PEAK_TEMP if last_temp > PEAK_TEMP-10: start_peak = t s = PEAK elif s==PEAK: expected_temp = PEAK_TEMP if t-start_peak>PEAK_TIME: s= COOLDOWN elif s==COOLDOWN: expected_temp = (t-start_peak-PEAK_TIME)*(-COOLDOWN_RATE)+PEAK_TEMP if temperature_C < DONE_TEMP: s=DONE else: expected_temp = 0 pid() # do nothing to output errors = collections.deque(maxlen=10) preverror = 0 error = 0 def pid(): global error preverror = error error = temperature_C - expected_temp errors.append(error) p = error i = sum(errors)/len(errors) d = (errors[len(errors)-1]-errors[0])/len(errors) correction = 2*p+4*i+10*d if correction < 0: close_Door() if correction < -10: relay_ON() else: relay_OFF() elif correction > 0: relay_OFF() if correction > 20: open_Door() else: close_Door() ## MAIN LOOP ## while True: while handleStart(): time.sleep(0.1) start_time = time.time() pushConfig() while handleRun(): updateTemperature() updateControl() updateValues() time.sleep(1) open_Door() relay_OFF() door.stop() GPIO.cleanup() |